e believe that current Web authoring technologies have not yet been used to their fullest creative potential. There have been so many advances in the Web development industry in the past few years that artists have scarcely had the chance to catch up to the limitless possibilities that the current multimedia authoring tools provide.

Technology has had a different role in our project compared to most of the other projects of our multimedia classmates. Although we certainly use a huge amount of it, we did not want it to be the central focus. Technology to us was a set of tools to be evaluated based on the goals that we set for the project, not the other way around.

At the inception of our project group, we proposed an interactive video project using the newly announced MPEG-4 technology. Although the implications of this format were (and still are) very exciting, the idea never felt solid. This is largely due to the fact that project ideas were coming based on how we could use MPEG-4, and not an idea that demanded its use.

So as the group abandoned interactive video in favor of more personal interests, technology started to take a bit of a back seat in favor of more artistic and social motivations. It is this focus on the more humanist elements of the multimedia field that the BetaSpace group never lost.

If the Web was going to be our project media, then we needed to choose formats that were accessible for delivery; the obvious choice for a multimedia presentation on the Web was Flash MX-- probably the only piece of technology that lasted through the whole project.

Additionally, we tried to embrace the spirit of the Web when choosing our technologies as well. We were all initially excited about using ColdFusion MX, but quickly found that because the Internet world embraces open source technology with great intensity, our greatest hopes lay elsewhere. Hence the group's decision to go with the PHP MySQL combo-- a somewhat harder technology to use but one that has much broader acceptance than ColdFusion.

Although the decision to constantly keep technology as a subservient element to the overall project has been limiting at times, the idea of always bringing the conceptual and social aspects of the project to the fore was something every group member felt strongly about. The tenacity with which the BetaSpace team has held on to the idea that technology is subservient to human interests has bred a project that we not only feel strongly about, we are thus more dedicated to it as practitioners of this media.

 

©2003 BetaSpace.org




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